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Index | Programming projects | Optimise Star Wars Empire for the Graph85/fx-9860
Seantan
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Submitted on 08/11/2006 09:34

Optimise Star Wars Empire for the Graph85/fx-9860:

'Star Wars Empire' isn't optimised for the fx9860/graph85. Would someone who's played my game be willing to correct any 'bugs' or problems in the .g1r file. I don't have a fx-9860 calculator.

For example, there are some Jedi tasks which you must complete in a certain time. However, because of the faster CPU of the graph85, it is impossible to pass these Jedi tasks.

Thankyou. I will acknowledge your help on my site. http://casiokingdom.co.nr

My game MiniGames also needs to be optimised for the fx-9860.

Can someone please translate this for me.

smiley



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Jeffprod
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Submitted on 17/11/2006 17:43 |
I've just translated my first game dunlords in english (only the description for the moment ! ) if you see any faults in my description tell me...
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FX 82c, FX 92 college, Graph 65,Graph 85 SD
Seantan
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Submitted on 18/11/2006 14:13 |
Your description seems fine.
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smiley
Seantan
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Submitted on 23/12/2006 16:13 |
Just to let everyone know, I have optimised Star Wars Empire and MiniGames for the fx-9860 calculator. Casio Ed Australia gave me a free fx-9860G AU because I needed one to host my competition.

I have updated the download files in Planet Casio and my site.
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smiley
Muelsaco
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Submitted on 23/12/2006 18:36 |
ok thank you! Sorry because I didn't do it... (I tried but it was difficult with your game, I didn't find where I had to change the program).
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Calculatrices : Fx 92 Collège, Graph 25, Graph 65, Graph 85, Graph 100, Classpad 300.
Seantan
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Submitted on 24/12/2006 08:19 |
That's ok Muelsaco. I didn't expect you to have done it.
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smiley

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Index | Programming projects | Optimise Star Wars Empire for the Graph85/fx-9860
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