engine="bopti/RAM" format="RGB565" scene="img_tree" time=832 engine="azur/XRAM" format="RGB565" scene="img_tree" time=1118 cmdgen=158 sort=279 shaders=681 engine="bopti/RAM" format="RGB565A" scene="img_tree" time=1305 engine="azur/XRAM" format="RGB565A" scene="img_tree" time=1378 cmdgen=96 sort=249 shaders=1033 engine="bopti/RAM" format="P8_RGB565" scene="img_tree" time=1412 engine="azur/XRAM" format="P8_RGB565" scene="img_tree" time=1269 cmdgen=96 sort=249 shaders=924 engine="bopti/RAM" format="P8_RGB565A" scene="img_tree" time=1265 engine="azur/XRAM" format="P8_RGB565A" scene="img_tree" time=1829 cmdgen=96 sort=249 shaders=1484 engine="bopti/RAM" format="P4_RGB565" scene="img_tree" time=1428 engine="azur/XRAM" format="P4_RGB565" scene="img_tree" time=1282 cmdgen=106 sort=249 shaders=927 engine="bopti/RAM" format="P4_RGB565A" scene="img_tree" time=1469 engine="azur/XRAM" format="P4_RGB565A" scene="img_tree" time=1690 cmdgen=102 sort=249 shaders=1339 engine="bopti/RAM" format="RGB565" scene="img_rogue" time=18094 engine="azur/XRAM" format="RGB565" scene="img_rogue" time=14518 cmdgen=53 sort=145 shaders=14320 engine="bopti/RAM" format="RGB565A" scene="img_rogue" time=17810 engine="azur/XRAM" format="RGB565A" scene="img_rogue" time=15264 cmdgen=53 sort=145 shaders=15066 engine="bopti/RAM" format="P8_RGB565" scene="img_rogue" time=10081 engine="azur/XRAM" format="P8_RGB565" scene="img_rogue" time=4161 cmdgen=53 sort=145 shaders=3963 engine="bopti/RAM" format="P8_RGB565A" scene="img_rogue" time=8305 engine="azur/XRAM" format="P8_RGB565A" scene="img_rogue" time=6647 cmdgen=53 sort=145 shaders=6449 engine="bopti/RAM" format="P4_RGB565" scene="img_rogue" time=9101 engine="azur/XRAM" format="P4_RGB565" scene="img_rogue" time=3330 cmdgen=55 sort=145 shaders=3130 engine="bopti/RAM" format="P4_RGB565A" scene="img_rogue" time=9021 engine="azur/XRAM" format="P4_RGB565A" scene="img_rogue" time=5823 cmdgen=52 sort=140 shaders=5631 engine="bopti/RAM" format="RGB565" scene="img_tileset" time=7262 engine="azur/XRAM" format="RGB565" scene="img_tileset" time=2719 cmdgen=191 sort=587 shaders=1941 engine="bopti/RAM" format="RGB565A" scene="img_tileset" time=9333 engine="azur/XRAM" format="RGB565A" scene="img_tileset" time=5407 cmdgen=191 sort=587 shaders=4629 engine="bopti/RAM" format="P8_RGB565" scene="img_tileset" time=9546 engine="azur/XRAM" format="P8_RGB565" scene="img_tileset" time=4345 cmdgen=188 sort=585 shaders=3572 engine="bopti/RAM" format="P8_RGB565A" scene="img_tileset" time=8646 engine="azur/XRAM" format="P8_RGB565A" scene="img_tileset" time=7283 cmdgen=187 sort=585 shaders=6511 engine="bopti/RAM" format="P4_RGB565" scene="img_tileset" time=9399 engine="azur/XRAM" format="P4_RGB565" scene="img_tileset" time=4048 cmdgen=196 sort=582 shaders=3270 engine="bopti/RAM" format="P4_RGB565A" scene="img_tileset" time=9523 engine="azur/XRAM" format="P4_RGB565A" scene="img_tileset" time=6860 cmdgen=192 sort=582 shaders=6086 engine="bopti/RAM" format="RGB565" scene="img_war even" time=18982 engine="azur/XRAM" format="RGB565" scene="img_war even" time=15305 cmdgen=55 sort=181 shaders=15069 engine="bopti/RAM" format="RGB565A" scene="img_war even" time=19503 engine="azur/XRAM" format="RGB565A" scene="img_war even" time=16028 cmdgen=52 sort=181 shaders=15795 engine="bopti/RAM" format="P8_RGB565" scene="img_war even" time=15421 engine="azur/XRAM" format="P8_RGB565" scene="img_war even" time=8449 cmdgen=52 sort=181 shaders=8216 engine="bopti/RAM" format="P8_RGB565A" scene="img_war even" time=12690 engine="azur/XRAM" format="P8_RGB565A" scene="img_war even" time=9197 cmdgen=52 sort=181 shaders=8964 engine="bopti/RAM" format="P4_RGB565" scene="img_war even" time=11837 engine="azur/XRAM" format="P4_RGB565" scene="img_war even" time=4885 cmdgen=53 sort=181 shaders=4651 engine="bopti/RAM" format="P4_RGB565A" scene="img_war even" time=11040 engine="azur/XRAM" format="P4_RGB565A" scene="img_war even" time=6704 cmdgen=56 sort=181 shaders=6467 engine="bopti/RAM" format="RGB565" scene="img_war odd" time=18951 engine="azur/XRAM" format="RGB565" scene="img_war odd" time=15452 cmdgen=55 sort=181 shaders=15216 engine="bopti/RAM" format="RGB565A" scene="img_war odd" time=19496 engine="azur/XRAM" format="RGB565A" scene="img_war odd" time=16029 cmdgen=52 sort=181 shaders=15796 engine="bopti/RAM" format="P8_RGB565" scene="img_war odd" time=15428 engine="azur/XRAM" format="P8_RGB565" scene="img_war odd" time=8451 cmdgen=52 sort=181 shaders=8218 engine="bopti/RAM" format="P8_RGB565A" scene="img_war odd" time=12688 engine="azur/XRAM" format="P8_RGB565A" scene="img_war odd" time=9197 cmdgen=52 sort=181 shaders=8964 engine="bopti/RAM" format="P4_RGB565" scene="img_war odd" time=11840 engine="azur/XRAM" format="P4_RGB565" scene="img_war odd" time=4877 cmdgen=53 sort=181 shaders=4643 engine="bopti/RAM" format="P4_RGB565A" scene="img_war odd" time=11040 engine="azur/XRAM" format="P4_RGB565A" scene="img_war odd" time=6708 cmdgen=56 sort=181 shaders=6471